GG Aleste
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is a 1991
vertically scrolling shooter A vertically scrolling video game or vertical scroller is a video game in which the Player (game), player views the field of play principally from a top-down perspective, while the background Scrolling, scrolls from the top of the screen to the bot ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by
Compile In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
for the
Game Gear The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, ...
. An entry in the ''
Aleste is a 1988 shoot 'em up video game developed by Compile, originally published by Sega for the Master System and then by CP Communications for the MSX2. The Master System version was released outside Japan as ''Power Strike''. The game spawned ...
'' series, the game follows Ellinor Waizen piloting the Galvanic Gunner space fighter craft to face against the invading Moon Child army. Its gameplay follows the same conventions as earlier ''Aleste'' titles, with the player fighting waves of enemies and bosses, while avoiding collision with their projectiles and other obstacles. ''GG Aleste'' was co-designed by graphic designer Hiroki Kodama and programmer Yukinori Taniguchi, with Masamitsu Niitani serving as producer. The project was initially overseen by Kengo Morita (of ''
Puyo Puyo ''Puyo Puyo'' (ぷよぷよ), previously known as ''Puyo Pop'' outside Japan, is a series of Tile-matching video game, tile-matching video games created by Compile (software company), Compile. Sega has owned the franchise since 1998, with games ...
'') before Kodama hurriedly took over, who made it out of pride as a Compile staffer. Because of his previous experience with the MSX, Kodama was able to develop for the Game Gear despite his lack of experience making software for consoles, in addition of facing difficulties with it due to not being aware of its hardware specifications. The game garnered generally favorable reception from critics, all of which reviewed it as an import title. The title was included as part of the ''Aleste Collection'' for
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and
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, as well as in a
Game Gear Micro The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
variant bundled as part of a limited edition with all games from the main compilation. It was followed by '' GG Aleste II'' (1993).


Gameplay

''GG Aleste'' is a vertical-scrolling
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
game. The plot takes place in an alternative continuity and follows Ellinor Waizen, daughter of the original ''
Aleste is a 1988 shoot 'em up video game developed by Compile, originally published by Sega for the Master System and then by CP Communications for the MSX2. The Master System version was released outside Japan as ''Power Strike''. The game spawned ...
'' protagonist Raymond Waizen, piloting the Galvanic Gunner space fighter craft to face against the invading Moon Child army and free the Earth.''GG Aleste'' 取扱説明書 (Game Gear, JP) Its gameplay follows the same conventions as earlier ''
Aleste is a 1988 shoot 'em up video game developed by Compile, originally published by Sega for the Master System and then by CP Communications for the MSX2. The Master System version was released outside Japan as ''Power Strike''. The game spawned ...
'' entries; The player controls the Galvanic Gunner fighter craft through seven increasingly difficult stages over a constantly scrolling background, populated with an assortment of enemy forces and obstacles, and the scenery never stops moving until a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
is reached, which must be fought to progress further. These stages primarily scroll vertically, but they can scroll horizontally. Prior to the fourth and sixth stages is a bonus round, where enemies fly in a preset formation without firing at the player. The player has a main weapon that can be powered up by collecting "Power Chips". There are also eight different special weapons to obtain and these can be upgraded if the same weapon that is currently being used is picked up. Though the game has no bomb mechanic, the Galvanic Gunner detonates a powerful blast that damages on-screen objects upon its destruction. However, the player's ship
respawns In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game w ...
immediately at the location they died at, with decreased firepower as a penalty. Once all lives are lost, the game is over , though the player has unlimited continues to keep playing.


Development and release

''GG Aleste'' was created by
Compile In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
, which had previously developed for the
Game Gear The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, ...
prior to the game. It was produced by Masamitsu Niitani, with graphic designer Hiroki Kodama and programmer Yukinori "Akaby" Taniguchi being in charge as co-planners. The music was co-composed by Keiji Takeuchi and Toshiaki Sakoda. Other staff members also collaborated during development, including supervisor Takayuki "Jemini" Hirono and Kazuyuki Nakashima acting as concept adviser. The team recounted its creation process through interviews. Both Kodama and Nakashima revealed that the project was originally handled by Kengo Morita (of ''
Puyo Puyo ''Puyo Puyo'' (ぷよぷよ), previously known as ''Puyo Pop'' outside Japan, is a series of Tile-matching video game, tile-matching video games created by Compile (software company), Compile. Sega has owned the franchise since 1998, with games ...
'') and Ellinor was already set as the main character, but Kodama hurriedly took over afterwards. Kodama had no experience creating software for consoles, but had previous experience making software for MSX and was able to develop without being aware of the different hardware specifications. Kodama also claimed he made it desperately out of pride, feeling he could not make "something embarrassing" as a Compile staffer. Kodama made decisions by listening to opinions of those around him during production. Kodama met Taniguchi during development and when proposing a space colony setpiece, he was particularly impressed with a suggestion by Taniguchi to make it rotate. Kodama faced difficulties with restrictions of the Game Gear, but the programming support provided by Hirono was enough for him to concentrate on the artwork, while boss designs were outsourced by Nakashima. Nakashima used the album name, "Moon Child", of a band he heard often during production for the seventh stage. ''GG Aleste'' was initially scheduled by Compile to be released for the Game Gear in November 1991, but was launched in Japan on December 29 instead. The game was included as part of the ''Aleste Collection'', which was released in Japan by M2 under their publishing label M2 ShotTriggers for
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
on December 24, 2020. It was also added in a
Game Gear Micro The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
variant, bundled as part of a limited edition for the ''Aleste Collection'', featuring all of the same titles as in the main compilation. An album containing the game's original soundtrack and other games featured in the ''Aleste Collection'' was distributed in Japan by
Wave Master is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
on April 21, 2022.


Reception

''GG Aleste'' was met with generally favorable reception from critics, all of which reviewed it as an import title. Readers of the Japanese ''
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'' voted to give the game a 8.1232 out of 10 score, ranking among Game Gear titles at the number 20 spot in a 1995 public poll. ''
Joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
''s Olivier Prézeau lauded the game's graphical department for its smooth scrolling, setpieces and animations, as well as the controls and sound, recommending it for shooter fans. ''Game Zone''s Paul Lakin found it to be a "very standard futuristic shoot 'em up with some slightly odd scrolling", as he felt the constant change between vertical and diagonal scrolling did not make it interesting nor challenging. Lakin also expressed that the Game Gear's "washed out" screen made it difficult to watch enemies. ''
Sega Pro ''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (de ...
''s Damian Butt praised the visuals for its backgrounds and bosses, and was impressed with the enemies' attack patterns. Butt also commended the game's "vibrant" soundtrack, easy to pick up gameplay, weapon selection and length. However, he saw its low difficulty as a negative point for more experienced players. ''Power Play''s Martin Gaksch gave positive remarks to the audiovisual presentation, remarking that "''GG Aleste'' is a beautiful shooting game and one of the most fascinating Game Gear cartridges." German publication ''Gamers'' noted that the game can be difficult and hectic for less experience players. Regardless, they found the in-game action technically impressive for the system, while also commending its weapon system and use of unlimited continues. ''Video Games''
Julian Eggebrecht Julian Eggebrecht is a German video game businessman. He is notable for having been one of the founding members and creative director of Factor 5, a German-American game development company. Career Eggebrecht co-founded Factor 5 in Germany in 198 ...
particularly criticized the seventh stage due to its "boring" visual style. Nevertheless, Eggebrecht praised the title for the graphics, music and gameplay. ''
Console XS Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, ...
'' noted its smooth scrolling visuals, original bosses and sound effects. They also gave positive ratings for its gameplay and challenge. '' Jeuxvideo.com''s Shametblame highlighted its graphical presentation due to the number of sprites on-screen, lack of slowdown, stage variety and large bosses. Shametblame also commended its playability similar to other ''
Aleste is a 1988 shoot 'em up video game developed by Compile, originally published by Sega for the Master System and then by CP Communications for the MSX2. The Master System version was released outside Japan as ''Power Strike''. The game spawned ...
'' entries, balanced replayability and soundtrack, regarding it as its follow-up ''GG Aleste II'' as two of the best shooters on 8-bit handhelds. ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more books about ...
''s Kurt Kalata opined that "the main problem with ''GG Aleste'' – and the main reason why shooters are so rare on these systems – is that it's hard to play on a blurry portable screen. The scrolling isn't as fast as a typical ''Aleste'' game, but it’s still difficult to make everything out, especially the small sprites."


Notes


References


External links


''GG Aleste''
at
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''GG Aleste''
at
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{{DEFAULTSORT:GG Aleste 1991 video games Compile (company) games Game Gear games Single-player video games Vertically scrolling shooters Video games developed in Japan Video games featuring female protagonists